9f082b52b7
Replaces the three shell scripts' logic with one binary. tmux stays the pane engine; src/session/ is the only module that knows that. The grid model: coordinates are sparse ordinals, so only their sort order matters and a socktop group is one cell however many hosts it holds. Horizontal movement walks a cell's sub-sequence (tiled overview, then each host zoomed) and leaves only after the last one; entry direction decides whether you land on the first or last sub-screen. Vertical movement returns to where you were in that row, and snaps to the nearest column only on the first visit. Notable details found while building: * Unquoted "at: 0x0" is hexadecimal 0 to YAML, and "1x0" is not valid hex, so only the row-0 entries would break. Deserialization catches the integer case and names the fix. * Panes are addressed by tmux id, never index, and each command is wrapped so the pane outlives it. v1's remain-on-exit cannot do this: it is a per-window option that new windows do not inherit, so a monitor that exits during construction destroys its window and the next split fails with "no current target". Now a dead monitor stays on screen with its status. * Contact-count averaging, not summing: a panel reporting one finger as three contacts must not look like three times the travel. * Movement subcommands wait for the move to happen and report where they landed, so they are scriptable rather than fire-and-forget. 36 tests: the grid model, the gesture classifier and an end-to-end pass against a real tmux server. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
72 lines
2.4 KiB
Rust
72 lines
2.4 KiB
Rust
//! Touch diagnostics. Replaces v1's tools/diag.sh and tools/find-device.sh.
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//!
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//! The question it exists to answer is "the panel works, so why does nothing
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//! happen?" -- which in v1 meant reading lisgd's `Cfg(f=1) <=> Evt(f=2)` output
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//! and knowing that meant the contact count. Here the answer is printed in
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//! English instead.
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use anyhow::{bail, Result};
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use crate::config::Config;
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use crate::input::{list_touchscreens, Event, Touchpanel};
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pub fn list() -> Result<()> {
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let found = list_touchscreens();
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if found.is_empty() {
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bail!(
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"no multitouch devices found under /dev/input/by-id/.\n\
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If the panel is plugged in, you may not have permission to read the \
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devices: install the udev rule or join the 'input' group and log back in."
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);
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}
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println!("Multitouch devices:\n");
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for (path, name) in found {
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println!(" {name}\n {path}\n");
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}
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println!("Put the path in touch.device. Always the by-id path -- eventN numbers");
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println!("get reshuffled on reboot or USB re-enumeration.");
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Ok(())
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}
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pub fn run(cfg: &Config) -> Result<()> {
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println!("Watching {}", cfg.touch.device);
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println!(
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" panel {}x{}, threshold {}px, leniency {}\u{b0}, contacts accepted: {:?}",
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cfg.touch.width, cfg.touch.height, cfg.touch.threshold, cfg.touch.leniency, cfg.touch.fingers
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);
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println!(
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" grab: {}\n",
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if cfg.touch.grab {
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"yes -- X will not see these touches"
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} else {
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"no -- X also receives these touches"
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}
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);
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println!("Swipe left, right, up and down. Ctrl-C when done.\n");
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let mut panel = Touchpanel::open(&cfg.touch)?;
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let g = &cfg.gestures;
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panel.run(|ev| {
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match ev {
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Event::Swipe(s) => {
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let action = match s.direction {
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d if d == g.forward => "forward",
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d if d == g.back => "back",
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d if d == g.up => "up",
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d if d == g.down => "down",
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_ => "not bound to anything",
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};
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println!(
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" {:?} swipe, {} contact(s) -> {action}",
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s.direction, s.fingers
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);
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}
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Event::Discarded(dir, why) => {
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println!(" {dir:?} swipe ignored: {why}");
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}
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}
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true
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})
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}
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